HORROR GAME, MOCK PROJECT
[OST]
(2024)
This selection belongs to a mock project. In other words, a concept project. This project is supposed to be a horror video game from the early 2000s. The music is dark, engineered to be disorienting and repetitive at times, so it evokes a nightmarish vibe. Each track is designed to fit a specific in-game use, whether it fits an ambience, situation, place, etc. This mock-up hopefully serves to illustrate versatility and intelligence in approaching game-design.
About this track... IN-GAME USE: Opening, Introduction, Cutscene, Prologue. THEME: Mystery, darkness, melancholia, intrigue. STYLE/GENRE: Piano duet, electronic.
About this track... IN-GAME USE: First area of the game. THEME: Suspense, bad omen, uncertainty. STYLE/GENRE: Ambient music, electronic.
About this track... IN-GAME USE: Save room. THEME: Safety, calm, warmth, peace. STYLE/GENRE: Ambient music, electronic.
About this track... IN-GAME USE: Encounter, major-threat. THEME: Imminent danger, nightmare, pure horror, grotesque. STYLE/GENRE: Musique concrète, drone.
About this track... IN-GAME USE: Encounter, boss-theme. THEME: Pulsating danger, murderous fear, adrenaline. STYLE/GENRE: Electronic.
About this track... IN-GAME USE: Cutscene. THEME: Suspense, revelation. STYLE/GENRE: Orchestral (digital).
About this track... IN-GAME USE: Final stretch. THEME: Hurry, rush, escape, urgency. STYLE/GENRE: Electronic.